;;-----------------------------LICENSE NOTICE------------------------------------
;;  This file is part of Nightmare Fortress: An Amstrad CPC Game 
;;  Copyright (C) 2017 Natalia Bernal Pérez / Álvaro Esteve Bernabeu / Plácido Antonio López Ávila
;;
;;  Nightmare Fortress is free software: you can redistribute it and/or modify
;;  it under the terms of the GNU Lesser General Public License as published by
;;  the Free Software Foundation, either version 3 of the License, or
;;  (at your option) any later version.
;;
;;  Nightmare Fortress is distributed in the hope that it will be useful,
;;  but WITHOUT ANY WARRANTY; without even the implied warranty of
;;  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
;;  GNU Lesser General Public License for more details.
;;
;;  You should have received a copy of the GNU Lesser General Public License
;;  along with Nightmare Fortress.  If not, see <http://www.gnu.org/licenses/>.
;;-------------------------------------------------------------------------------

.globl check_collision
.globl check_collision_e
.globl distance_between
.globl absolute_A
.globl div_d_e
.globl entity_erase
.globl entity_draw
.globl initialize
.globl entity_update_xy
.globl array_update_xy
.globl Num2Dec8b
.globl Num2Dec16b
.globl entity_destroy
.globl comparar
.globl descomprimir_tilemap
.globl entity_state
.globl background_paint
.globl tile_collision
.globl equal_entity
.globl check_enemy_collision
