#include "tiles.h"
// Data created with Img2CPC - (c) Retroworks - 2007-2015
// Palette uses hardware values.
const u8 g_palette[16] = { 0x5f, 0x44, 0x55, 0x5c, 0x58, 0x5d, 0x4c, 0x56, 0x40, 0x54, 0x4e, 0x52, 0x53, 0x4a, 0x43, 0x4b };

u8* const g_tileset[4] = { 
	g_tiles_0, g_tiles_1, g_tiles_2, g_tiles_3
};
// Tile g_tiles_0: 4x4 pixels, 2x4 bytes.
const u8 g_tiles_0[2 * 4] = {
	0x5b, 0x5b,
	0xa7, 0xa7,
	0x5b, 0x5b,
	0xa7, 0xa7
};

// Tile g_tiles_1: 4x4 pixels, 2x4 bytes.
const u8 g_tiles_1[2 * 4] = {
	0xc3, 0xc3,
	0xd7, 0xff,
	0xd7, 0x03,
	0xd7, 0x03
};

// Tile g_tiles_2: 4x4 pixels, 2x4 bytes.
const u8 g_tiles_2[2 * 4] = {
	0xc3, 0xc3,
	0xff, 0xff,
	0x03, 0x03,
	0x03, 0x03
};

// Tile g_tiles_3: 4x4 pixels, 2x4 bytes.
const u8 g_tiles_3[2 * 4] = {
	0xc3, 0xc3,
	0xff, 0xff,
	0x03, 0x57,
	0x03, 0x57
};

